Close Call

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Artist's Note:

Damn. I forgot that buildings can't dodge roll. Whelp~


Hey guys, so I recently started up a Ko-fi for Berds & Nerds! I'm still new to it, so hopefully I'll be able to figure out how it works. However, I've been meaning to start this up since folks have been inquiring about sending donations to us. Just click below! 

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Writer's Note:

I think the "dodge roll" and the "double jump" are basically tied when it comes to life-saving game mechanics. Between the two I'm not sure which one I'd prefer to have in real life - the double jump would certainly make life more fun, but given that America is a country full of speeding cars and guns, I'll take the dodge roll as insurance.